Bridge

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The story behind the game

Bridge is an intellectual card game with a rich history and global recognition. Its full name is contract bridge, but in everyday use the shorter form – bridge – has long since become standard. Behind this name lies a complex system of strategies, calculations, and partnership play. Bridge has become more than just a popular game – it's a cult passion for lovers of logic and strategic thinking.

Today, bridge is a globally recognized sport with clear international rules, an official ranking system, prestigious championships, and thousands of clubs united under national and international federations.

History of the game

The history of bridge begins with whist – a card game that was widely played in 18th-century England. Whist is considered the foundation of bridge: despite its simple rules, it already featured trick-taking and early forms of partnership play, which would later become central to the new game. Gradually, whist became more complex. New variations appeared – first introducing elements of bidding and trump selection, and later a more advanced bidding system.

One of the key transitional forms was the game biritch (also referred to in British press as Russian Whist). This name came from the fact that the game arrived in England from the Balkans and the French Riviera, where it was popular among Russian-speaking players. Additionally, the word biritch likely originates from the Old Slavic term “birich” – a herald (someone who publicly announced orders), which symbolically relates to the bidding system in the game.

The name biritch was first printed in 1886 in the British magazine The Field. This game already featured bidding, trump selection, and contracts to win a certain number of tricks – innovations that distinguished it from classic whist and laid the foundation for bridge’s key elements.

The next major step was the emergence of “auction bridge” in the early 20th century. In this version, players took turns bidding and, for the first time, had to declare a contract to fulfill. This format retained whist’s mechanics but added new elements of strategy and partner communication.

The defining turning point came in 1925, when American businessman and card game enthusiast Harold Stirling Vanderbilt proposed a new set of rules during a sea voyage. He restructured the game: introduced the concept of the contract, distinguished games from part scores, and implemented a new scoring system. Thus was born contract bridge – the modern form of the game, which first gained popularity in the United States and later achieved international recognition.

Rise and official recognition

By the early 1930s, bridge had become one of the most popular intellectual pastimes in the United States. In 1937, the American Contract Bridge League (ACBL) was founded, and it still governs competitions, trains players, and publishes rankings. In Europe, bridge was also gaining popularity: clubs and tournaments emerged in France, the United Kingdom, the Netherlands, and other countries.

In 1958, the World Bridge Federation (WBF) was established, bringing together national associations from dozens of countries. Since then, bridge has held the status of an organized international sport, with its own tournament calendar, judging standards, and title system.

Bridge in the USSR and Post-Soviet Space

Despite its reputation as a “bourgeois pastime,” bridge found its place in the Soviet Union – especially among engineers, scientists, and students. In the 1960s–1980s, it was played at universities, dormitories, research institutes, and hobby clubs. The game had no official status but maintained steady popularity: magazines published game analyses, and regular meetups and club tournaments kept the interest alive.

After the collapse of the USSR, bridge remained a popular intellectual activity – particularly in major cities – and continues to develop within the national federations of CIS countries.

Interesting facts

  • In 1929, the magazine The Bridge World was founded – the first professional publication dedicated entirely to contract bridge. Its founder, Ely Culbertson, played a key role in popularizing the game.
  • Since 1995, bridge has been officially recognized as a sport by the International Olympic Committee (IOC) – the only card game with such status.
  • In 2002, bridge was included in the program of the World Mind Sports Games (WMSG) in London, alongside chess and go – iconic strategy games.
  • Warren Buffett and Bill Gates are longtime bridge enthusiasts. They regularly play as a pair and believe the game improves memory, strategic thinking, and teamwork.
  • There are 635,013,559,600 possible card deal combinations in bridge. This makes every hand truly unique.

Bridge is not just a card game, but an intellectual pursuit with a rich history that spans eras, nations, and cultures. It has evolved from aristocratic entertainment into an international mind sport. Thanks to its depth, history, and strategic richness, bridge continues to unite generations of players across the world – at the card table and beyond.

Today, you can play bridge online for free – anytime and from anywhere in the world. Give it a try – this might just become your favorite game!

How to play, rules and tips

Bridge is an intellectual card game whose rules may seem complex at first but are actually based on logic and cooperation. It is not a game of chance where luck plays a major role — success in bridge depends on the ability to make decisions, analyze information, and collaborate with a partner. Below are the basic rules and helpful tips to help you understand the essence of this intellectual game and feel its excitement.

Game rules

  • Players and deck. Bridge is played by four people in two pairs. Partners sit across from each other at the table. A standard deck of 52 cards without jokers is used. At the beginning of each deal, each player receives 13 cards.
  • Objective of the game. Each pair's goal is to score as many points as possible by winning tricks. A trick is a round in which each player plays one card. The highest card of the led suit wins the trick, or the highest trump if one is played. Before the play begins, there is an important phase — the auction.
  • Auction (bidding). Players take turns making bids, indicating how many tricks over six they aim to take and with which trump suit (or without trumps). For example, a bid of “three hearts” means the pair commits to winning nine tricks with hearts as trumps. The bidding continues until three consecutive passes. The highest bid wins and becomes the contract that the pair must try to fulfill.
  • Contract. The contract defines how many tricks the bidding-winning pair must take and with which trump suit (or without trumps) the deal will be played. One player becomes the declarer — they will play the hand. Their partner, called the “dummy,” lays their cards face up on the table and no longer participates in the play. The opponents defend and try to prevent the contract from being fulfilled.
  • Playing tricks. The player to the declarer's left leads the first card. Then, in clockwise order, each player adds one card. If a player has a card of the same suit, they must play it. If not, they may discard any card or play a trump. The trick is won by the highest card of the led suit, or the highest trump if one is played. All 13 tricks are played in this manner.
  • Scoring. In bridge, points are awarded for fulfilling the contract, and penalties are applied for failing. Additional bonuses are given for slams (contracts of 12 or 13 tricks) and other achievements. Depending on the game format — whether it's classic rubber bridge, matchpoints, or team scoring (IMPs) — the scoring system may vary slightly. But in all cases, accurate bidding and skilled play lead to victory.

Tips for playing

  • Don't try to win every trick. Sometimes it's better to concede — it helps maintain control, disrupt the opponents’ rhythm, or expose their tactics.
  • Watch the tempo and suits. Keep track of who played what. Counting the cards in a suit helps you know when it's “cleared” and safe to win tricks.
  • Don't fear being the “dummy.” Although the declarer's partner lays their cards open and doesn't participate in play, their role doesn't end there. Observing the play helps you learn to read distributions, understand your partner's intentions, and deepen your strategic thinking.
  • Learn basic signals. Many pairs use conventional signals: a high card shows interest in the suit, a low one signals disinterest. These hints help coordinate without words.
  • Play with respect. Everyone makes mistakes. Bridge is a partnership game where mutual understanding is more important than luck. Instead of criticism, discuss the hands — it’s the fastest way to grow together.

The ability to win at bridge comes not only from knowing the rules but also from a strategic mindset. Below are some principles that will help you play with awareness and confidence.

  • Plan your play in advance. Before playing the first card, review your 13 cards and consider how you will win the required number of tricks.
  • Hide information. Good players not only help their partners understand their intentions but also try to mislead opponents.
  • Don't overestimate your hand. Even with 15 points, you might struggle alone — support from your partner is essential.
  • Train your memory. The ability to remember played cards is key to effective defense and declarer play.
  • Develop a sense of balance. Knowing when to play aggressively and when to be cautious comes with experience and makes you a stronger player.

Bridge is a game where strict rules hide endless room for analysis, intuition, and communication. It's a sport of the mind, where victory goes not to the one with the best cards, but to the one who plays them best. Start with the basics, experiment, make mistakes, and improve. Every deal you play makes you stronger.