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The story behind the game

Despite the worldwide popularity of computer Mahjong Solitaire, which in many countries is more often called simply Mahjong, the story of its emergence remains little known and in many ways surprising. This game stands out among other puzzles for its unique blend of ancient Chinese tradition and a modern digital format. Originally, the word «Mahjong» (麻將) referred to a popular tile game that arose in China in the second half of the 19th century, during the Qing dynasty (清朝), and quickly became part of the everyday culture of city dwellers. However, in the West and many other countries, this name became associated above all with a computer solitaire — a self-contained logic game for one player that inherited the tiles and symbolism but not the rules of the original.

The visual aesthetics of Chinese tiles with characters, dragons, and bamboo patterns turned the game into a kind of universal language that needed no translation, and this is precisely what helped it win recognition around the globe. Today Mahjong stands alongside Klondike and Minesweeper, forming the digital canon of the personal-computer era. Its history is a path from an experimental program on an educational computer to a ubiquitous pastime on millions of devices. Below, we will trace how Mahjong arose, what changes it underwent, and which curious facts accompany its journey.

History of Mahjong

Origin and author

To understand how Mahjong became a global phenomenon, it is worth returning to its origins. The modern version of Mahjong was first created in 1981 by the American programmer Brodie Lockard on the PLATO computer system. Lockard, a Stanford student and talented gymnast, suffered a tragic accident: during a training session he sustained a severe spinal injury and was left paralyzed below the neck. Despite such grave consequences, he did not abandon his drive to program and seek new forms of creativity.

While undergoing lengthy treatment in the hospital, Lockard insisted that a PLATO terminal be installed in his room. Thanks to this, he was able to continue working at the computer, using a special stick held in his mouth for input. This mode of interaction required tremendous patience and effort, yet it was precisely what allowed Lockard to bring his ideas to life.

According to Lockard’s recollections, the idea for the future game arose from observing other patients: in the hospital they supposedly laid out a kind of solitaire from traditional Mahjong tiles, building a pyramidal structure reminiscent of a «turtle». This activity intrigued Lockard, and he decided to transfer the idea to the digital realm by creating a computer version of the puzzle. Thus his game appeared — Mah-Jongg, named after the classic Chinese Mahjong (麻將), whose symbols and images were used to decorate the virtual tiles. Historical confirmation of the existence of such a solitaire has not been found, yet this story formed the basis of the legend about the origins of computer Mahjong.

The first version of Mah-Jongg ran on the networked PLATO platform, supported control via the CDC-721 touchscreen, and was distributed freely, without commercial restrictions. For the early 1980s, this was a real innovation: Mahjong became one of the first computer games to use elements of touch control, foreshadowing a future direction in interactive technologies.

Commercial success

The next important stage in the development of Mahjong came in 1986, when Activision released the first commercial version of the game under the name Shanghai for personal computers and home consoles. Brodie Lockard himself was brought into the project, and the producer was Brad Fregger, who played a key role in turning the idea into a mass-market product.

The game was released simultaneously on several popular platforms — IBM PC, Amiga Computer, Macintosh, Atari ST, and Apple IIGS. The Macintosh version was developed by Lockard himself, and the Apple IIGS port was implemented by programmer Ivan Manley with Fregger’s involvement.

Shanghai rapidly gained popularity: by estimates, around 10 million copies were sold worldwide, which by the standards of the time was a colossal success for a desktop puzzle. In effect, this game turned Mahjong from an experiment into a global phenomenon and cemented it as a standalone genre.

The name Shanghai became a registered trademark of Activision, so other publishers creating similar puzzles had to seek alternative titles. As a result, the general name «Mahjong» took hold in everyday usage, and over time it became associated primarily with the computer solitaire. The traditional tabletop game retained its place in culture, yet for many people in various countries the first mention of the name evoked the image of a digital puzzle.

Nevertheless, thanks to the success of Shanghai, Mahjong quickly spread under different names — Mahjong Solitaire, Mahjongg, Shanghai Solitaire, Mah Jong — and became available on a multitude of platforms, from home computers and game consoles to the first portable devices. Thus began a true expansion of the genre, which made it part of the gaming culture of the late 20th century.

Spread and variations

In the late 1980s, Mahjong went beyond home computers and penetrated even the realm of arcade entertainment. In 1989, the Japanese company Tamtex (タムテックス) presented an original variation called Shisen-Sho on arcade machines. Unlike Mahjong, here the tiles were laid out not as a multilayered pyramid but on a flat surface, and the rules were different as well: pairs were removed not only by matching pictures but also when they could be connected by a line of a certain shape. This approach opened up a different type of puzzle for players and became the prototype of an entire family of games later known as «Mahjong Connect». The emergence of Shisen-Sho showed that interest in Mahjong existed in Asia as well: despite the wide spread of the traditional multiplayer variant, players readily embraced new formats.

The next important step came in 1990, when the game was included in the famous Microsoft Entertainment Pack for Windows 3.x. It featured a solitaire called Taipei, which millions of PC users appreciated for its simplicity and clarity. For many Windows owners, Taipei was their first introduction to Mahjong, and the genre itself became entrenched as a «classic of office entertainment». Microsoft later continued the tradition: premium editions of Windows Vista and Windows 7 included an improved version called Mahjong Titans, which finally cemented the game in the digital mainstream.

In parallel with commercial releases, a vibrant enthusiast movement developed, creating free implementations of Mahjong for various systems. In the 1990s, versions of the game also appeared in the realm of UNIX-like operating systems. For example, Mahjongg was part of the standard game set for the GNOME desktop, and a similar implementation, KMahjongg, was offered to KDE users. These projects helped ensure that Mahjong was available not only to Windows and console users but also to the open-source community.

By the early 2000s, the game had become a truly universal format: Mahjong could be found on virtually any operating system and device, from home PCs and laptops to game consoles and the first mobile platforms. During this period, it finally secured its status as a «digital classic», becoming one of those games that accompanied users everywhere, regardless of what device they used.

Worldwide recognition

Gradually, Mahjong became not just a popular computer game but a genuine cultural phenomenon. In Europe and the United States, it secured a solid place among home pastimes alongside jigsaw puzzles, crosswords, and card solitaires. Its success was explained by the combination of simple rules and an almost meditative gameplay: even a short session allowed players to take their minds off daily concerns and focus on the unhurried process of dismantling a pattern of tiles.

In Russia, the game spread widely in the late 1990s and early 2000s and quickly became a familiar pastime for a broad audience. For many Russian users, this solitaire was their first encounter with the word «Mahjong», and only later did they learn that under the same name existed a traditional tabletop game with entirely different rules and format.

In Japan and China, computer Mahjong also gained recognition, but there it was clearly distinguished from the classic game. In Japanese tradition, the electronic solitaire was known as Shanghai, directly linked to Activision’s hit. In China, it was perceived more as a modern digital adaptation of familiar symbols and tiles than as an independent alternative to the traditional tabletop game.

Over time, hundreds of variations of Mahjong appeared on the market, differing in both names and visual design. Alongside classic sets with characters and dragons, themed collections were released: tiles with fruits, flags, zodiac signs, animals, or holiday symbols. These versions made the game even more accessible to different age groups and cultures, allowing everyone to find a design to their taste.

The popularity of Mahjong did not decline in the 21st century. In the 2010s, the online game Mahjong Trails became one of the most profitable apps on the Facebook platform, attracting millions of players worldwide. Classic Mahjong still remains part of the standard software bundle on several operating systems and comes preinstalled on many gadgets. Moreover, the game has long gone beyond personal computers: today it can be found on smartphones, tablets, game consoles, and even on unconventional devices. It is no joke when people say that Mahjong is everywhere — from smartwatch screens to the touch panels of modern refrigerators.

This success is explained by the game’s universality. It does not require knowledge of a language, complex instructions, or special training: only attentiveness and patience are needed. That is why Mahjong remains understandable and attractive to people of all ages and cultures, uniting players around the world.

Interesting facts about Mahjong

  • A puzzle from a mathematical perspective. At first glance, Mahjong seems like a simple leisure activity, but from a mathematical standpoint it is far more complex. Research in computer science has shown that the task of completing Mahjong belongs to the class of NP-complete problems. This means that no efficient algorithm is known that can guarantee a solution for any layout within a reasonable time. In other words, it is extremely difficult to determine in advance whether a particular «turtle» layout can be completely solved.
  • Popularity among office workers. In the 1990s and 2000s, Mahjong became one of the most «office» games alongside Klondike and Minesweeper. According to surveys conducted in the United States and the United Kingdom, about 35% of employees admitted that they had launched it at least once on their work computer — for a short break or to rest their eyes. Over time, the game became entrenched in the public consciousness as a hallmark of the early digital era: like Klondike and Minesweeper, it became part of the emerging computer culture, where short «casual» pastimes took on a special role.
  • An enormous number of possible layouts. Using all 144 tiles, the number of possible Mahjong layouts is calculated by the formula 144! / (4!)^36. The resulting number is so large that writing it out takes more than two hundred digits. The scale of this number is hard to imagine: it is vastly greater than the number of grains of sand on all the Earth’s beaches or even drops of water in the world’s oceans. Such colossal variety makes each new game of Mahjong unique, and the chance of encountering an identical layout is virtually zero.
  • About 3% of layouts are unsolvable. Researchers who analyzed millions of Mahjong games established that not every layout can be completely solved. When testing over 10 million games with the classic «turtle» arrangement, it turned out that about 3% of layouts were unsolvable. This means that it is impossible to remove all tiles, even if the player sees the hidden elements of the lower layers and has full information. This feature makes the game even more intriguing: sometimes failure is explained not by mistakes or miscalculations but by the structure of the layout itself. For puzzle enthusiasts, this serves as a reminder that Mahjong is not always reducible to attentiveness and logic — a degree of randomness and mathematical complexity is inherent in its very nature.
  • New versions and adaptations. The success of Mahjong spawned many offshoots. In addition to the classic single-player pyramid solitaire, variants appeared with competitive modes — for example, timed or scored games, as well as paired versions in which two players alternately removed tiles from the same field. Over time, even speed-solving tournaments emerged, though they never became as strictly organized as chess or sporting competitions. Hundreds of themed layouts were developed in addition to the «turtle»: «wall», «tower», «spider», «dragon», and many others, differing in structure and level of difficulty. Interestingly, the Japanese game Shisen-Sho became the foundation of a separate genre known as «Mahjong Connect», while modern 3D interpretations, such as Mahjong Dimensions, allow players to remove pairs in a three-dimensional cube. Thus, Mahjong continues to evolve, offering something new for both beginners and experienced players.

The path taken turned Mahjong from a curious novelty into an integral part of gaming culture. It combined features of tabletop logic games with the advantages of the digital era. The history of Mahjong provides a successful example of cultural adaptation: Chinese gaming motifs became understandable and familiar to people around the world through a simple and engaging solitaire. Today, the game is valued not only as a way to relax but also as training for attentiveness, memory, and strategic thinking. Mahjong has become a kind of «intellectual leisure» — time spent dismantling a complex pyramid flies by unnoticed, while the brain gets a beneficial workout.

Against the backdrop of fast-changing gaming trends, Mahjong has remained in demand for several decades. Its simple rules and simultaneous depth make it appealing to a wide variety of people. Mahjong is equally suitable for a short break at work and for a long evening of relaxation. It can be said with confidence that Mahjong has taken its place among the classic intellectual games — from chess and Sudoku to card solitaires. Exploring its history and features inevitably brings even greater respect for this game.

All it takes is trying Mahjong once, and the game will not let you go. In it, the simplicity of the first steps combines surprisingly with the depth that reveals itself only over time. Each layout is a small challenge that leaves room for intuition, attentiveness, and fortunate choices. Gradually, the player finds themselves returning to Mahjong again and again: for the feeling of focus, the joy of finding a pair, and the calm rhythm in which time seems to slow down. This is precisely its compelling power. Next, we will explain the rules of the game and share tips that will help you enjoy the process from the very first rounds.

How to play, rules and tips

Mahjong Solitaire is a single-player logic game whose goal is to remove all the tiles (also called pieces or stones) from the playing field by taking them away in pairs. The game uses a set of 144 tiles with traditional Chinese symbols (or their thematic analogues). In the classic version, all the tiles are arranged into a complex multi-layered structure (the most famous layouts are the “pyramid” or the “turtle”). A game of Mahjong usually lasts from a few minutes to half an hour — depending on the layout and the player’s experience.

You can play either with a real set of tiles (which requires patience to prepare) or — much more conveniently — on a computer or mobile device. Below is a brief description of the game mechanics, its official rules, and tested tips that will be useful for both beginners and experienced Mahjong enthusiasts.

From a mechanical perspective, Mahjong successfully combines simple actions with a great variety of situations. It appeals with its clarity and expressive design: instead of abstract cards or numbers, the player works with tiles decorated with patterns and symbols, reminiscent of dominoes. This creates a special atmosphere: dismantling a virtual structure of tiles turns out to be not only engaging but also intuitively clear.

The essence of the game is to find pairs of identical tiles, but not all tiles are accessible right away. Therefore, the player has to stay attentive, train visual memory and strategic thinking, plan moves, and decide which pairs to open first. Unlike traditional four-player Mahjong, there is no element of chance here: all the tiles are laid out in advance, and the outcome of the game is entirely determined by the decisions made. This combination of clear rules and intellectual challenge has made Mahjong popular all over the world.

Tile set composition

Mahjong uses a set of 144 tiles, traditionally divided into three categories: basic, honor, and bonus. This division helps to better understand the structure of the set and the characteristics of the game.

  • Basic. This group includes three “suits” — dots, bamboos, and characters numbered from 1 to 9. Each tile is represented four times, providing many possible combinations. For convenience, Arabic numerals are printed on them, making the ranks easy to distinguish.
  • Honor. This category contains tiles of special importance: four winds — east, south, west, and north (four of each), as well as three dragons — red, green, and white (also four of each). These tiles give the game a distinctive Eastern flavor and often act as key elements of the layout.
  • Bonus. These are special tiles — four flowers and four seasons (spring, summer, autumn, and winter). Unlike the other categories, each of these tiles is unique, without duplicates. They play more of a supporting role but give the player additional flexibility and sometimes help complete the layout.

Mahjong rules: how to play

The basic rules of Mahjong are quite straightforward. Below are the steps of the game process and the key points:

  • Layout preparation. In Mahjong, all the tiles are carefully shuffled and laid face up in the form of a multi-layered figure. The classic configuration — the “turtle” — is a pyramid of five levels: 87 tiles at the base, 36 on the second level, 16 above that, then 4, and finally a single tile at the top. In total — 144. Each new layer is placed in the center of the previous one, so the construction resembles a stepped tower. This layout is considered the standard: it is most often used in computer versions and tutorials. There are also other variants — “wall,” “bridge,” “tower,” and many more. What unites them is that some tiles end up being covered by others — from above or from the side. This creates the main challenge: not all tiles are accessible at once, and success depends on which pairs are opened first.
  • Free tiles. In the game, you can only remove tiles that are considered free. A tile is free if there is no other tile on top of it and if at least one of its long sides is completely open. If a tile is blocked from both the left and the right, it is not available for a move. Thanks to this rule, the structure remains stable, and the player must plan actions while gradually opening new pairs.
  • Removing pairs. The player examines the field carefully and looks for two free tiles with identical images. When a matching pair is found, both are removed from the field in one move. In the classic set, almost all tiles appear four times, so pairs can be formed in different combinations. There are also special cases: the set includes eight special tiles — four seasons and four flowers. Within their groups, they are considered equal: any season can be removed with another season, and any flower with another flower. For example, “spring” can be matched with “autumn,” and “summer” with “winter.” Thanks to this feature, such tiles act as a kind of “joker” and often help complete the layout when few regular pairs remain.
  • Opening new tiles. After a pair of free tiles is removed, they disappear from the field, and the construction changes. Often, removing top or side tiles provides access to those that were previously covered or trapped by neighbors. Thus, previously blocked tiles become free. The player analyzes the new opportunities and continues to collect pairs, gradually revealing the entire structure.
  • Objective of the game. The main task of the player is to completely dismantle the construction by removing all 144 tiles. If the last pair is successfully removed, the game is considered won. However, if at some point no pairs are available while tiles still remain on the board, the layout is declared unsolvable, and the game ends in defeat. In real-life games this rarely happens, especially in computer versions: the initial layout is usually designed to have at least one solution. Nevertheless, the element of uncertainty remains — sometimes even a flawless strategy cannot save you from a dead end caused by an unfortunate starting arrangement.
  • No scoring and no randomness. In classic Mahjong there is no scoring system and no strict time limits — the only goal is to dismantle the entire construction. However, in many computer versions developers add points and a timer to make the game more competitive. There are also no shuffling or dealing mechanics characteristic of card games: the entire position is known from the start. That is why Mahjong is considered a puzzle with open information: the player sees the whole field (except for covered lower layers), and the role of chance is minimized. Each layout is a fixed combination, where the outcome almost always depends only on the correctness of the player’s decisions.

Additional features

Many modern implementations of Mahjong introduce extra rules and options that make the game more flexible and engaging:

  • Shuffle. If no moves remain, the program allows the player to reshuffle the remaining tiles once or several times per game, rearranging them randomly. This function gives a second chance to solve the puzzle but may lower the final score if a point system is used.
  • Hints and undo. The hint function highlights a possible pair, and undo lets the player go back one move. These tools are useful for learning and correcting mistakes, but excessive use makes the game much easier.
  • Timed play. In some versions, a timer limits the length of the game. This mode adds a competitive element and turns Mahjong into a race against time.
  • Tile sets. In addition to the classic Chinese symbols (bamboos, coins, characters, winds, dragons, flowers, and seasons), alternative graphic themes are often offered: images of animals, fruits, flags, or festive symbols. This does not change the rules but makes the game more varied and accessible to different age groups.
  • Layout size. The standard game uses 144 tiles, but there are versions with fewer or more tiles. Compact layouts with 72 or 96 tiles and large setups with 288 or more tiles, sometimes using two sets, can be found.
  • Special tiles. Some adaptations include “wild” tiles that can be matched with any image, or bonus pairs that give extra points. These elements are not part of the classic game but expand the gameplay possibilities.

Overall, since Lockard’s first version, the basic rules of Mahjong have hardly changed: you need to remove matching pairs of free tiles until the entire field is cleared. The differences between versions mainly concern additional functions and design, but the essence of the game remains the same. Once you master the basic principles, you can easily understand any version of Mahjong.

Tips for beginner Mahjong players

Once you have understood the rules, it is important to develop a sound strategy. Mahjong does not require haste — on the contrary, thoughtful moves significantly increase your chances of success. Below are recommendations that will help you play effectively and get the most enjoyment out of the process. These tips are divided into three groups: general tactical principles, advice on setting priorities, and warnings about common mistakes.

Tactics and strategic approaches

These basic methods will help even those playing for the first time. They concern where to start dismantling the layout and how to avoid hasty moves.

  • Work from the edges and top down. At the start of a layout, prioritize pairs that free blocked areas. First remove tiles from the upper levels of the pyramid and from the edges of long rows. In this way, you “unlock” the structure, gaining access to the central and lower layers. This principle is similar to clearing debris: first remove the outer parts to reach deeper. For example, a pair at the top of a column is more important than the same pair at the base — by removing the top, you immediately uncover several new tiles.
  • Analyze several moves ahead. Do not rush to remove the first pair you see — first evaluate the consequences of each option. In Mahjong, impulsive actions often lead to dead ends. Ask yourself: “What will removing this pair open? Will a lone tile be left without a partner?”. A useful habit is to review all available pairs before choosing the best one. Plan at least 2–3 moves ahead, especially when the layout is shrinking and fewer options remain. This approach greatly reduces the risk of blocking key tiles with a single wrong move.
  • Maintain balance between zones. Try to dismantle the layout evenly. If you remove all pairs only from the left side and leave the right untouched, there is a risk of “imbalance”: one part of the board is almost empty while the other still has grouped tiles that cannot be removed. A similar situation can occur with levels: completely clearing the top layer can easily lock the long rows below. Alternate actions — take a pair from the left, then see what can be removed from the right, dismantle the pyramid both from above and from the sides. This balance lets you gradually “compress” the structure from all directions without creating traps of unremovable tiles.
  • Pay attention to identical tiles. When three identical tiles are open on the board, proceed carefully: if you remove the wrong pair, one tile may be left without a partner. In this situation it is better to remove the two that give the greatest advantage — freeing new positions or eliminating a blockage. If all four identical tiles are open at once, it is a rare stroke of luck: you can remove them in two consecutive moves without risk.
  • Save “flowers” and “seasons” for later. The set includes special tiles — four flowers and four seasons. They are considered equal within their groups, so any season can be removed with another season, and any flower with another flower. Thanks to this, they often serve as a “reserve move” and help finish the game at the end. Therefore, it is better not to use them right away but save them for later, when move options are limited.

Beginner mistakes

Most losses occur due to the same mistakes. Knowing them in advance makes them easy to avoid.

  • Chaotic play. The main mistake of beginners is removing pairs chaotically, without considering the consequences. This quickly turns Mahjong from a puzzle into a lottery: lucky or not. For example, a novice often removes the first pair found without checking what other moves are available. As a result, an important area may be blocked. Avoid this impulsive style. Always analyze the entire layout — it won’t take much time but will prevent irreversible steps. Remember: every move should be deliberate.
  • Long rows. Another common mistake is leaving long horizontal rows or tall stacks until the end. If the player does not gradually dismantle the long layer, by the end of the game it may turn out that a whole row is free only on one side. In this case, each tile in the row has no partner because its counterpart on the other side has already been removed, and the game stalls. To prevent this, avoid leaving isolated “tails” and “towers” for too long. Dismantle them when possible, so tiles do not pile up without pairs.
  • Not using undo. Many beginners hesitate to use the undo function, thinking it is cheating. In fact, undoing the last move is a valuable learning tool. If you make a move and immediately realize it was a mistake (for example, a dead end is opened), go back without hesitation and try another option. This is especially useful at the end of a layout, when only a few pairs remain and the cost of a mistake is high. Of course, it is better to plan in advance, but undo is built in precisely as insurance against accidental mistakes — use it wisely, and the game will be more enjoyable.
  • Losing concentration. In Mahjong it is important to stay focused: you need to remember the positions of different tiles. Beginners often fall into two extremes — either they search obsessively for one specific tile across the whole pyramid, or they get so used to the look of the board that they stop noticing obvious pairs. To avoid this, it is useful to take short breaks and return with fresh eyes. You can scan the field layer by layer or mentally divide it into zones and check each separately. And if you feel tired, it is better to pause and return later — often new pairs will immediately stand out.

Advanced techniques

Once you master the basics, you can try more subtle strategies. They require some experience but significantly increase your chances of success.

  • Use the process of elimination. When the layout becomes complicated, it helps to act by elimination — as in puzzles like Sudoku. The idea is to rule out moves in advance that clearly lead to a dead end. For example, if removing a certain pair leaves you without further options, it is better not to touch it yet. Try to mentally play out a few steps ahead: “If I remove these tiles — will new pairs appear? Or is it better to take others?”. This “trial run” helps you choose the best option. Over time this kind of analysis becomes automatic, and you will find the right solutions faster.
  • Remember positions of hidden tiles. In some layouts, parts of hidden images can be seen, especially in the upper layers. For example, in the classic “turtle,” on the second level under the top there are four tiles whose edges are slightly visible. Such clues allow you to anticipate which pairs will appear later and, if you wish, hold back the matching tile until the right moment. But this technique does not always work: in most positions, the hidden layers are completely covered. Therefore, treat it as extra help rather than a guaranteed strategy.
  • Practice with time limits. Once you can confidently complete layouts without rushing, you can make the task harder — turn on a timer mode or set yourself a time limit. This approach adds excitement and helps develop the skill of instant pair recognition. It is useful to start with small goals: for example, dismantle the “turtle” in 10 minutes, then try to do it in 7 or 5 minutes. Over time, your eyes will get used to spotting matches almost automatically, and the game will feel like a flow. But remember: speed makes sense only after the basic principles and careful strategy are mastered, otherwise training will turn into chaotic trial-and-error play.

By following these tips, you will noticeably increase your percentage of successful games and get more enjoyment from playing. Mahjong is a puzzle that rewards attention to detail, patience, and thoughtfulness. Even completing one difficult layout gives a sense of satisfaction and progress. Over time, every player develops their own techniques and habits, but the basic principles remain useful at any level — from beginner to experienced enthusiast.

Mahjong is a game where everyone finds something for themselves. For some it becomes a morning workout for the brain, for others — evening relaxation with quiet music. Once you understand the rules and strategies, you are ready to move from reading to practice. Remember that in Mahjong there are no opponents and no one hurries you — it is a game for the soul, where the main opponent and the main ally at the same time is yourself. Removing pair after pair is like meditating, immersing yourself in a special rhythm of thought. At the same time you feel the thrill of an explorer uncovering an ancient pattern hidden in a pile of tiles.

Try applying the tips described, and soon you will notice how layouts that seemed impossible begin to yield. And if something doesn’t work out — no problem: every new game is unique, and that is its charm. Mahjong teaches that patience and attentiveness can solve even the most confusing task. Not every solitaire will be completed, but each one will certainly bring new small discoveries. Ready to test yourself? Try playing Mahjong online — today you can do it for free and without registration!